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Thread Statistics | Show CCP posts - 5 post(s) |

Admiral Nova
Strike Team Nova
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Posted - 2007.12.12 17:01:00 -
[1]
You can't really compare oil to moon mins, because there is a fixed 'total' amount of oil in the ground, when it goes it goes. So if you slow your pumping, you can get higher prices now, and higher prices later. Moon materials there is a fixed amount generated per hour, always, you can't stuff some back into the moon for later. (Though I guess you can hold onto some). They will never 'run out' though, there will always be the same amount (roughly) generated per hour. This will let 'x' many T2 ships be built, prices will go up and will only be released by people stopping their purchase of T2 ships because they are too expensive again.
In this patch invented ships actually now use alot less of these materials, but of course there are alot more of them being invented, soon the invention itself won't be making much difference to the build price, but the extra wastage will.
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.13 03:37:00 -
[2]
It looks like there is still alot of capacity in the low end carbides / sylramic fibers etc. The Jump Freighters make great use of this, if other ships were more armor plate heavy it would certainly make a difference.
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.15 05:27:00 -
[3]
The amount entering the market doesn't need to increase an easy way, just like T2 BPOs, the caps have been removed via BPCs, a non-fixed but at greater cost way needs to come into the other end of it.
Short term though they could probably do some balancing of requirements (Prometium could be removed from Ferrogel in favour of one of the lesser used reactions) - (Promethium is used twice in Ferrogel)
I don't think they can make many more changes to the reactions than that short term, other reductions would have to come by changing the proportion of required materials in T2 production. (More low ends less high ends).
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.16 12:51:00 -
[4]
Originally by: Cail Fortestan On the T2 production side, T2 component production rates need to be looked at.
Currently it takes one alt almost fulltime producing T2 components just to keep up with one command ship blueprint production. With the introduction of T2 BSs, it needs several alts producing full time to keep up with production.
Any reduction in component production time would be very useful.
Pretty sure this is the intention, CCP have been increasing production times across the board to get more players involved in the supply chain. It would be helpful if they could remove the wastage from the component assembly array though. It would help speed things along a little.
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.16 12:58:00 -
[5]
One of the issues with having single valuable moons is that people fight over the moons themselves, hitting them into reinforced etc, disrupting supply. If the 'area' had more valuable moons instead of just 1-2 it would spread that out so that it wouldn't be as easy to cut off. And make taking the territory more worthwhile than just skirmishing.
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Admiral Nova
Strike Team Nova
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Posted - 2007.12.16 16:15:00 -
[6]
Originally by: diskONE i guess i have come full circle. I would rather keep the moon extraction the same. With the rares becoming truly rare(dysporium and promethium), people are defending them better, and wars are breaking out to get them. I think that this is a good thing in eve, rather than you just sitting comfortably and not worrying about them, because it wasnt worth the isk to attack them. Now everyone with a rare moon better be prepared and able to withstand attacks from other parties
I've scanned three 0.0 regions and not found any Dysprosium / Promethium. On the other hand one region I know has six..... I figured on the basis of my scans there was about 10-12 in the whole game. In many ways they're like 10/10 plex's when they were static. I'd rather see a more even spread rather than one region getting such an advantage. After all, one region like that is much easier to defend.
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Admiral Nova
Strike Team Nova
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Posted - 2008.01.08 02:11:00 -
[7]
Originally by: Xthril Ranger moons are not yet valuable enough to go to war for , so we still need the prices to go up. More reasons to fight wars is good.
Dysprosium and Promethium are the only 2 moon minerals worth fighting over, the rest well, sure if you expect it to be a total pushover. But those 2 are on a totally different pay-scale to all others.
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